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Pirate Map

Directions · 30 levels

Order the torn clues so the ship sails safely to the X.

How to play

  1. Each torn clue strip says how many paces to sail and which compass way (N, NE, E …). One pace is one square.
  2. Tap the strips in the order to sail them. Tap a strip again to take it back off the route.
  3. Use every strip. The ship must never hit rocks, land or the map edge, and must stop on the X.

From level 7 the clues go diagonal (NE is one square right and one up at once). From level 20 a “Turn back” strip sails the opposite way to the strip before it.

Open Pirate Map

Teeter, Tint and Echo Heist are free starters. Other games unlock through earned game choices or permanent packs. Your progress stays in the browser; optional sign-in saves it to your website account.